Baronland wiki

Production chains

Where every material comes from, what it becomes, and how it goes back to its roots.

Every material in Baronland comes from somewhere and goes back somewhere, as in the design's recipe web. These chains are drawn from the game's data, so they show exactly what works today. More (the smithy, the kiln, the loom) come with the production update.

Spruce → logs → planks and firewood

Sprucein every forest
fell with an axe
3 logs+ a stump
split (click): 2 planks
Plank floor2 planks
Door4 planks
Table4 planks
Bench3 planks
Stool1 plank
Bed6 planks
Chest5 planks
Crate3 planks
Sawhorse3 planks
Signpost2 planks
The stewardbuys at 1 öre
split (right-click): 3 firewood
Campfire2 pieces of firewood
Charcoal stack8 pieces of firewood
Feeds fires and stoves6 min a piece
The stewardbuys at 1 öre
build with
The stewardbuys at 1 öre

Stump and seedling → spruce again

left 40 min
80 min

Chopping the stump out instead gives 2 pieces of firewood and stops it growing back.

Boulders and walls → fieldstones

Boulderin fields and forests
break with blows
Fieldstone stove6 fieldstones
Grindstone4 fieldstones
Forge8 fieldstones
Tar pit4 fieldstones

Stone also comes back from walls and floors levered apart with a crowbar: Limestone wall 4 fieldstones, Limestone floor 2 fieldstones.

Logs → planks on the sawhorse

saw at a sawhorse with a frame saw
3 planksone more than splitting

Firewood → charcoal

build (hold Z)
light it; 8 minutes smouldering
rake it out
Forge4 min of heat a piece
The stewardbuys at 3 öre

Pine → stumpwood → tar

Pineon dry and sandy ground
fell with an axe
chop out the stump
4–8 into a tar pit, fired 6 minutes
the tar runs into the keg
The stewardbuys at 8 öre

The smithy: bar iron → tools, nails and locks

Bars of ironthe steward sells it, or weld 3 scrap into one
at the anvil, with a smith's hammer and a lit forge
axe1 bar of iron + 1 plank
felling axe2 bars of iron + 1 plank
knife1 bar of iron
crowbar2 bars of iron
smith’s hammer1 bar of iron + 1 plank
frame saw1 bar of iron + 1 plank
20 nails1 bar of iron
lock1 bar of iron
pair of shackles2 bars of iron

The anvil also mends a worn tool back to 100%, which the grindstone can't. Every job burns some of the forge's charcoal. See the Anvil.

Iron tools → wear → scrap

axe, crowbar, knifebought from the steward
wear on stone, 1 a blow
Grindstone+30 back, less each time
worn to nothing
piece of scrap irona smith will weld it into bar iron

Coins → bread, tools, clothes, freedom

Wood for the stewardfirewood, planks, logs
sell
Öre48 öre = 1 riksdaler
buy
save
Freedom4 riksdaler to the town clerk in Reval